Game Jams Narratives
Stories forged in the chaos of game jams
Keep an Eye
Cozy branched narrative witch adventure | 7-10 mins | ENG
Built in 2 days. Ranked at the Top.
π 1st Place Overall π£οΈ Best Characters & Voice π Runner-Up for Story βοΈ 3rd for Dialogue Style
Your grandma, a legendary witch with a flair for mystery and questionable communication skills, has passed away, leaving you her cottage and one creepy jar containing a floating Eye. Her only instruction: always keep the Eye.
Youβre a kitchen witch. You like sunshine, sugar, and following recipes β not deciphering posthumous riddles. Will you abide by Grandma’s wishes or change your fate?
β A 7β10 minute narrative-first witch adventure
β Multiple endings β from cozy mediocrity to divine power
Format: Twine (HTML) | Written & designed for RNK Narrative Jam.

Crimes of Passion
Narrative puzzle guilt cleaning game | ~15 mins | ENG
You stumble home after a night of drinking. The house is not as you left it: the wine spilled, the mirror shattered, blood scattered across ordinary things. Your partner, Alex, is nowhere to be found.
In Crimes of Passion, every stain is a memory. Each object you clean changes the story: will you uncover the truth, blur it with doubt, or erase it in denial? Scrub carefully, and youβll find what happened between you and your partner.

Gameplay:
β Explore the house in first-person. Each stained object hides a memory.
β Choose your cleaning agent: Peroxide, Soap, or UV Lightβthen zoom into the stain. Evidence appears as a molecular puzzle. Aim and shoot cleaning molecules at bonds to dissolve DNA, fingerprints, or wine.
β The right hit clears the stain and reveals a memory; the wrong hit smears or erases it. Take your shots carefully, theyβre limited!
Team: 6 people across the USA and Europe
Personal involvement: led narrative development from concept to production β including storyline, character creation, world-building, in-game barks, comic strips, and dialogue writing.
How we turned constraints into creative fuel:
β Bridged time zones to keep a global team aligned.
β Made chemistry educational and entertaining.
β Gave depth and meaning to the humble act of cleaning.
Crimes of Passion was created for the Science Remix Game Jam, remixing real chemistry concepts into gameplay.
