Games – Game Jams

Stories forged in the chaos of game jams

Keep an Eye

Cozy branched narrative witch adventure | 7-10 mins | ENG

Built in 2 days. Ranked at the Top.
πŸ† 1st Place Overall πŸ—£οΈ Best Characters & Voice πŸ“– Runner-Up for Story ✍️ 3rd for Dialogue Style

Your grandma, a legendary witch with a flair for mystery and questionable communication skills, has passed away, leaving you her cottage and one creepy jar containing a floating Eye. Her only instruction: always keep the Eye.

You’re a kitchen witch. You like sunshine, sugar, and following recipes β€” not deciphering posthumous riddles. Will you abide by Grandma’s wishes or change your fate? 

β€” A 7–10 minute narrative-first witch adventure

β€” Multiple endings β€” from cozy mediocrity to divine power

Format: Twine (HTML) | Written & designed for RNK Narrative Jam.

Crimes of Passion

Narrative puzzle guilt cleaning game | ~15 mins | ENG

You stumble home after a night of drinking. The house is not as you left it: the wine spilled, the mirror shattered, blood scattered across ordinary things. Your partner, Alex, is nowhere to be found.

In Crimes of Passion, every stain is a memory. Each object you clean changes the story: will you uncover the truth, blur it with doubt, or erase it in denial? Scrub carefully, and you’ll find what happened between you and your partner.

Gameplay:

β€” Explore the house in first-person. Each stained object hides a memory.

β€” Choose your cleaning agent: Peroxide, Soap, or UV Light–then zoom into the stain. Evidence appears as a molecular puzzle. Aim and shoot cleaning molecules at bonds to dissolve DNA, fingerprints, or wine.

β€” The right hit clears the stain and reveals a memory; the wrong hit smears or erases it. Take your shots carefully, they’re limited!

Team: 6 people across the USA and Europe

Personal involvement: led narrative development from concept to production β€” including storyline, character creation, world-building, in-game barks, comic strips, and dialogue writing.

How we turned constraints into creative fuel:
β€” Bridged time zones to keep a global team aligned.
β€” Made chemistry educational and entertaining.
β€” Gave depth and meaning to the humble act of cleaning.

Crimes of Passion was created for the Science Remix Game Jam, remixing real chemistry concepts into gameplay.